Wes Burke | CG Portfolio
Architecture Renderings
Wes Burke - 3D Environment and Object Artist

Project Empty Shell

This project is involving the modeling of an entire house and in the end making it interactive.

Wes Burke - 3D Environment and Object Artist

Game Environment

A low poly Game Environment with some grimmy, grundgy textures.

Wes Burke - For President!

Solider Field

A southern render view of Solider Field and the Museums.

Wes Burke - 3D Environment and Object Artist

Flashlight Scene

A test model scene to play with Mental Rendering scenes.

Wes Burke - 3D Environment and Object Artist

LOTR Online

I was the 3D Modeler and animator for this short intro for the DVD menu system that was included when the PC game was purchased. AE done by Colin Post, Conception by Bruno Werneck

Wes Burke - 3D Environment and Object Artist

Barber Shop

A rendering used as a backdrop for a menu system.

Wes Burke - For President!

Alley Environment

A Local Alley model.

Wes Burke - 3D Environment and Object Artist

Lamp on the beach

This is where the model is so far. A bit of work left on the shade and deciding if I am going to model the inside of the bulb or not.