Low poly Game Corner
A test project I worked on to work on game type environment textures.
A client project where I had to model a product to exact scale.
A low poly Game Environment with some grimmy, grundgy textures.
A southern render view of Soldier Field and the Museums.
A test model scene to play with Mental Rendering scenes.
I was the 3D Modeler and animator for this short intro for the DVD menu system that was included when the PC game was purchased. AE done by Colin Post, Conception by Bruno Werneck
A personal project of modeling an Apple Keyboard